25 Must Read articles on Design, Typography and Web Development – 2
I am currently working on a really good article about Inspiration and (coincidentally) Steve Jobs. In that article, I plan to explain how we can seek inspiration from Jobs’ work ethics, his dynamic attitude towards life, his love towards what he does and everything else. Until that surfaces out, let us look into those articles which have been making some rounds on my Twitter stream lately.
As i said in my previous article, I am an avid user of Stumble Upon and using it, I find great articles and resources on the web every day.
So, I thought the best thing would be to share them with you so that you get a taste of how the web is filled with creative writers and designers.
There are so many great articles on the web today and most of them are left undiscovered by the bigger part of the Design community. This maybe due to the increasing number of list posts, tutorials and like. However I think this will shed some light upon these articles and motivate us to write better and publish great and useful content.
Also, I shall keep you guys posted whenever I find articles worth reading and share them with you. So, stick around and enlighten yourself….
1) What do you do when someone steals your content?
The first step in learning about what you can do when someone steals your content is to know that it will happen, so the more prepared and informed you are, the better your chances of prevention and having a plan in place when they steal. There have been numerous cases in plagiarism in the world of design. ‘Imitation is the sincerest form of flattery’ or is it?
2) The Brain as a System and the Creative Tool
Creativity is a vague term, and is commonly regarded a gift or a talent that can not be learnt. As designers, we rely on the ability to create something out of nothing, and originality is valuable—if not necessary. Designers use a variety of tactics in order to produce good ideas, but few of these are rooted in science and an understanding of how the brain functions. The problem might be that designers are unaware that such ideas and techniques exist. It might also be based on misconceptions about what creativity is.
This article will explain how the brain organises itself, how it is a system that has to be beat in order to generate creative ideas and how it can be done.
3) The Origins of ABC : Where does our alphabet come from?
We see it every day on signs, billboards, packaging, in books and magazines; in fact, you are looking at it now — the Latin or Roman alphabet, the world’s most prolific, most widespread ABC. Typography is a relatively recent invention, but to unearth the origins of alphabets, we will need to travel much farther back in time, to an era contemporaneous with the emergence of (agricultural) civilization itself.
This is one of the most beautifully explained article about typography on the web, and it’s a no-brainer that it has been written by the best writers on ILT.
4) The Art and Tradition of Typography
For over 25 years Microsoft has been very focused on the development of type and type technologies. In order to fully understand the technical foundations of typography in Windows, a brief overview of some of the highlights of “typographic engineering” from the past 500 years can add some useful insight. Now, by referring to 500 years of type, there is a clear reference to Johannes Gutenberg and his involvement in the development of movable metal type in Europe. Although much of this discussion is centered on the development of type and typography for Latin based scripts, there is an equivalent rich history of other type scripts throughout the world.
5) Designing for the Mind
What makes a Design Good? Is it merely an opinion, or is there something more to it? Breaking design down seems like such an abstract thing. Even the designers who are able to create thought-provoking work seem purely talented and have natural abilities that can’t really be nailed down to a process. But what if there were principles that captured why design and art worked the way that they do?
6) A Periodic Table of HTML5 Elements
The very creatively executed table in this website shows the 104 elements currently in the HTML5 working draft and two proposed elements (marked with an asterisk). Data visualization take a new step into the future!
7) What advice would you give to a Graphic Design Student?
Design does not equal client work. It’s hard to make purple work in a design. The things your teachers tell you in class are not gospel. You will get conflicting information. It means that both are wrong. Or both are true. This never stops. Most decisions are gray, and everything lives on a spectrum of correctness and suitability.
An excellent article by Frank Chimero (thanks to @designinformer for the share)
8) Different breeds of Tweets
A very creative and (almost) accurate depiction of the various breeds of tweets that fill your twitter stream.
9) A Handy Guide to Image Resolutions in Print Design
Using an unsuitable image resolution is one of the most popular errors designers make when creating designs for print. The result is a fuzzy print quality, or having your file is rejected by your local printer. If you don’t keep an eye on your image resolution right from the start you may end up having to completely recreate your design file so here’s a handy guide on what to look out for, and how to ensure your designs are set up with the correct image resolutions.
10) Photoshop has (almost) nothing to do with Graphic Design
Yes, Photoshop is, today, an essential tool of graphic design. Yes, knowing our tools well make our jobs easier and can help our work become beautiful — there is no denying that. But it isn’t enough to know the tools well without an idea to which they can be applied. The expressions these tools craft will be without soul, meaning or story. The idea is not validated by the tools used to craft its expression. But the tool does find validation in the expression. The tool relies on it to be considered valuable. Photoshop is no different than any other tool.
11) Russia In color, a century ago
In those years, photographer Sergei Mikhailovich Prokudin-Gorskii (1863-1944) undertook a photographic survey of the Russian Empire with the support of Tsar Nicholas II. He used a specialized camera to capture three black and white images in fairly quick succession, using red, green and blue filters, allowing them to later be recombined and projected with filtered lanterns to show near true color images.
The high quality of the images, combined with the bright colors, make it difficult for viewers to believe that they are looking 100 years back in time – when these photographs were taken, neither the Russian Revolution nor World War I had yet begun. Collected here are a few of the hundreds of color images made available by the Library of Congress, which purchased the original glass plates back in 1948.
This does not belong to the above mentioned topics but I thought this was a great post from the Boston Picture and found worthy enough to share. Btw, these contain some great photography.
12) MURO – The super cool image editor from Deviant Art
13) Typominima WordPress Theme: Typography meets Minimal (via @speckyboy)
If you’re looking for a free theme to help you put the content in spotlight, without worrying about it being suffocated by advertising space and unnecessary design blign, than Typominima is the perfect free WordPress theme for you.
14) The Finest Creative Blogs Gallery
15) People you have to be following on Twitter (via @brad_clay)
Twitter is constantly getting bigger so it’s important to keep tabs on who’s who in this industry. In this article, Sean Farrell has compiled a list of the people that you should probably be following if you currently aren’t. He has organized them in different categories in case you want to be specific and follow the ones in your area of work.
16) The Influence of Art History on Modern Design – Cubism
The emerging of new technologies like photography, the motor car, cinematography and the airplane have led the artists to feel the need for a more radical approach, a new way of seeing that will expand the possibilities of art like the new technologies were extending the limits of communication and travel. This new way of seeing was called Cubism, also known as the first abstract style of modern art.
17) Are we taking CSS too far?
CSS is a remarkable technology, capable of doing things that I wouldn’t have even dreamed of when I was first introduced to it. And, with added support for rounded corners, box shadows, text shadows, rotation and a wide range of other possibilities, web designers and developers can accomplish all sorts of amazing things when it comes to applying a design to a website. But are we starting to take things too far?
18) Resolution Independent Mobile UI (via @mixn)
This article is specifically about pixel “density”, a relatively new concern to digital designers. In the mobile environment, screen resolution has been quickly advancing, resulting in larger and larger “pixels per inch” (ppi).
19) Ten Laws to Design By
As designers we have to be aware of the function of our work and design as much as we care about the aesthetics and visuals. There are a lot of terms for the design of how the site functions and works, from “usability design” to “user experience,” what remains constant is that if we want to become better designers we have to pair these two concepts together.
Using clear and effective design laws as guides we can use proven formulas for better design. These laws both assist in the usability / experience of our design as well as the aesthetic values. Furthermore being able to refer and cite these laws when presenting or discussing design you can further establish yourself as a expert with justified reasons for your design choices.
20) Consumption: How Inspiration Killed, Then Ate, Creativity
For creatives, the definition of the word “inspiration” has lost its meaning. It’s no longer a spark of intuition to solve the uniqueness in a problem, but a search for the current and complacent solutions created by others. As a creative collective the term “inspiration” has driven us to become lethargic to the realities, foundations, and intentions of our chosen craft.
21) Web Design Plagiarism
To Web developers, code is poetry and design is art. They spend countless hours hammering out attractive, functional and effective designs. They edit images, layout pages, write code and produce body copy with the same skill and craftsmanship as many artists, authors and musicians do.
However, as many designers have found out, their craft is just as vulnerable to plagiarism as the arts that they relate with. However, unlike plagiarism of most other kinds of work, the law is much less clear on what is and is not protected, thus limiting the amount of protection a designer receives for their work.
22) The problem with Creativity (by @philipbrunner)
Creativity is defined as the tendency to generate or recognize ideas, alternatives, or possibilities that may be useful in solving problems.
Have you ever watched children use their imagination? Children have the most amazing creative powers. They can utilize the most unusual things and make a kingdom out of it. So, what happened to us? Why did we stop being so creative? Some of the principal differences between us and children are that they haven’t yet been inhibited by family, institutions or society.
23) The Surprising Truth About Ugly Websites
Ugly sells. That’s right – ugly websites are surprisingly effective in making money. Read this article to find out more :)
24) No Designer Gets It Right the First Time
The work you do as a creative is for (and judged by) other people. No matter how much time, effort, blood, sweat, and tears you put into a design, it’s unlikely that you’ll get it wholly perfect in the eyes of the head honcho. From small tweaks in color schemes to flat out rejections and having to start over, top design professionals recount their experiences in revising and polishing their designs for their clients.
25) Designing Web Interfaces
Odds are good if you are designing a enterprise software or a productivity web application, you’ll need a number of these components. Don’t spend time and effort on (re)designing these ancillary features- try these solutions instead.
Ok! Those were the ’25 Picks of the week’ articles on design, web development and related topics. I hope you like reading them as much as I did and implement and apply them in your works. I will continue to feature such great articles every week. Most of these can be found in my Twitter stream as well. So, go ahead and follow me on Twitter : @richbugger
As always, you can share any good articles that you’ve written or found on the web and I shall be happy to feature it here. As a thank you note, here is a little something which I think you should take a look at : Unicorn and Rainbows (discretion advised) :D